ShaderLab::GrabPasses::ApplyGrabPassMainThread can’t be called from a job thread! This usually happens when GrabPass is used with SRP so make sure you’re using Built-in Render Pipeline when using GrabPass.
como eu resolvo isso
ShaderLab::GrabPasses::ApplyGrabPassMainThread can’t be called from a job thread! This usually happens when GrabPass is used with SRP so make sure you’re using Built-in Render Pipeline when using GrabPass.
como eu resolvo isso
Esse erro está aparecendo em qual contexto? Após importar um pacote, em código…
Se você apertar Clear, no Console, o erro desaparece?